Posts Tagged ‘Link’

The Legend of Zelda: Four Swords Anniversary Edition Releases Tomorrow

September 27, 2011

The Legend of Zelda: Four Swords Anniversary Edition is making it’s way to DSiware and the Nintendo 3DS eShop tomorrow. Considering it’s free, it’s supports up to four players, it has new levels, and it’s Zelda, I’m pretty excited. Read Kotaku’s preview here to get your mouth watering (if it isn’t already!)

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Are You Ready?

June 7, 2011

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It’s finally here, Nintendo’s E3 press conference. We will learn about Project Cafe, Super Mario 3DS, Mario Kart 3D, The Legend of Zelda: Skyward Sword, and many, many more. This is sure to be an exciting E3 for any Nintendo fan or any fan of gaming in general.

Above is an E3 bingo sheet created by Joystiq. It’s pretty self explanatory and it should be fun to play after and during the event.

Are you ready for 9:00 PST tomorrow?

Gaming Alphabet

May 31, 2011

Gamer’s Alphabet – by Jimmy Thomason

Via It8Bit.

Super Mario 3DS, Starfox 64 3D, and The Legend of Zelda: Ocarina of Time Coming this Year. Mario Kart Might be Delayed.

May 26, 2011

Miyamoto recently made the following comments.

– “Now, we are focusing more on games for the 3DS – we want to release lots of games for it this year. The Legend of Zelda: Ocarina of Time will be released in June, Starfox this summer and Super Mario 3D, which is completely original, is coming this year. I am involved with these titles and Mario Kart.”

– “Starfox uses the gyro-sensor and the joystick; the combination is the key to its gameplay. Because it’s 3D, you have the depth in the screen, so you can aim perfectly. When you have 3D on all the time and are using the gyro-sensor, it can be quite difficult to view it, but if you put it in 2D all the time, you would be missing some of the enjoyment, so I guess you have to adjust and find the best way for you to play. I have a tip: if you have an office chair with wheels on and an armchair, that’s the ideal way to play games that use the gyro sensor.”

– “Super Mario 3D will be a combination of Super Mario Galaxy and Super Mario 64, although that doesn’t exactly convey what it is like – if you play it at E3 you will see what I mean. For example, when floors are floating in space, in 2D, it’s difficult to judge distances, but in 3D, it is easy to. If I tell you everything, I won’t be able to talk about anything at E3. But the power-ups you mention are what you think you are. And you probably know what is going to happen using those characters already.”

– (The original Ocarina of Time release) “It ran at 20fps on the Nintendo64, but on the 3DS, it runs at 30fps, so there is extra smoothness of movement. The graphics, too, have been strengthened: you can feel the immersiveness of its world in 3D. Plus, the touchscreen lets you place items wherever you want them to be. In the original, it was really difficult, say, to change into your boots in the water dungeon, but now it’s easy. And in the original, it could be confusing when, say, using the bow, whether you were supposed to push the stick up or down to aim it – but now we have the gyro-sensor on the 3DS, it’s easy.”

Sounds like Mario Kart might be delayed until 2012, although it’s nice to have another confirmation of Super Mario 3DS coming this year.

Via Gonintendo.